A weekly dive into the seriously silly world of Sonic the Hedgehog. Indie game developer Nick Splendorr and author Caleb Zane Huett study everyone's favorite blue guy to learn about games, stories, and maybe even ourselves. There's also a lot of goofing.
This is a big one, y’all! Your Two Hosts go full-on National Treasure to find hidden words, double agents, and the secret themes hidden within Mount Rushmore’s iconic Kirby sculpture. Metaknight is maybe Nic Cage? Caleb is the map. We debut a NEW SEGMENT and get real about Sonic and Kirby’s origins and game design styles, and the effect these have had on their public perception. And we explore Kirby’s approach to anxiety! Breathe deep and buckle up!
Some other good media things we mentioned:
Supergirl: Being Super by Mariko Tamaki, Wandersong, and Celeste.
Two good Metal Gear pieces:
“Driving off the Map” by James Clinton Howell: http://www.deltaheadtranslation.com/MGS2/DOTM_TOC.htm
“Metal Gear: The Kotaku Retrospective” and other pieces by Heather Alexandra: http://www.kotaku.co.uk/2018/09/05/metal-gear-the-kotaku-retrospective.
“Kingdom Hearts III Is An Unreviewable Video Game” by Tim Rogers for Kotaku: https://kotaku.com/kingdom-hearts-iii-is-an-unreviewable-video-game-1831985374
Filetype: MP3 - Size: 56.78MB - Duration: 1:01:08 m (128 kbps 44100 Hz)